Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
1) It's a fantasy system based on the One Roll Engine. If prior
experience with the ORE has not been your sort of fun, then that
guideline also applies.
2) It has detailed rules for consistent combat mechanics that dial from
a quite abstracted and functional level all the way to including more
detailed rules for such things as Feinting, submission holds, killing
someone in such a way that you give a Morale Attack to anyone
watching... all sorts of things. These elements are presented
consistently within the ORE, and thus can be used within games in any setting - they are not specifically fantasy.
ArcDream will be upping the number of games they are running at GenCon this year. For instance, Allan Goodall is running 6 instead of 4 games. ArcDream will be in the main book (hopefully) and they'll have a board at the booth telling where and when their events are running.
ArcDream is going to be right near White Wolf in the dealer's room.
Here's a partial list of what ArcDream will be running at GenCon 2009:
So... innocent bystanders... I came up with a quick way of handling them in play for last night's Aeon Mall game. I take a handful of dice representing Bad Things Happening to Good People (or whatever... it can represent all kinds of things, but really easily maps to innocent bystanders).
I'm currently working on converting the Unhallowed Metropolis setting
to ORE and I am trying to model the Zombies as presented in the game.
You really don't need to know the gritty details... just let me know if
what I'm doing seems right.