Project Nemesis is a fan driven website for games that use the One-Roll Engine (like Nemesis, Wild Talents, Reign and Monsters) or Chaosium's Basic Roleplay System (BRP) (like Call of Cthulhu) and the Delta Green setting.
Edward “The Bull” Jenkins: Our
first Briton, Edward is an experienced sailor and has gained a
reputation as a stalwartly loyal man after being on the receiving end
of two mutinies under two different captains. He is a large and burly
gentleman with an honest face and a quick laugh. His last voyage from
London ended when he was forced to abandon his loyalty to his captain
as the man went gradually insane, since then he has come to the
Caribbean to make his fortune far from the dangerous questions that
might be asked back home.
The Bull is Driven and has so far focused on Hyperpugilism.
Albinus Wade: A
young Dutch boy from a broken home Albinus (just Al to most) fled to
the sea aboard the first vessel that would take him. After crossing the
Atlantic, Albinus began to get flashes of premonition and impressions
of emotion and thought from other people. When his crew turned out to
be pirates out for quick coin he was unfazed until the first combat
when he was tormented by the pain and suffering of their victims and
rendered nearly catatonic. A friend aboard the crew hid him aboard the
wreck to keep him safe, and that friend’s subsequent death left him
adrift in the Caribbean. He believes that God has smitten him with
these visions, he wears a blindfold to mitigate their potency, and has
promised to do good if God will but lessen his pain.
Albinus is
Cursed with Telepathy (with Can’t Hurt Others), Precognition and Detect
[Human Suffering] all with Hard Dice and Always On when he takes his
blindfold off his powers increase but make him Loopy.
Jim: The
second Englishman Jim was another young man who thought to seek his
fortune on the sea. He speaks and now dresses above his station. The
crew of the vessel he was aboard turned out to be mutinous from the
start, and he played along with their take-over out of fear for his
safety. Once they had control of the ship the pirates could seek a
treasure that they had acquired a map to. The treasure turned out to be
real, and deadly. Once the chest they found was opened all but Jim were
killed by an eerie green light and Jim himself was heavily wounded. The
chest contained a sharp blade, and fine sailor’s garb… which after
putting on he could not seem to remove. Jim is now bound by the
treasures to do good, but given the tools he needs to succeed.
Unfortunately he did not have the strength to avoid being arrested for
the piracy of his companions.
Jim is Cursed, each of his powers will
backfire if he acts un-righteously, so far he has discovered the powers
of his blade (Harm Touch Only) and his lucky, blow-attracting hat
(Heavy Armor, Depleted – the hat falls off)
Azaka:
In counterpoint to the Europeans, Azaka is a Haitian native. He is a
tall slender man, with a dangerous, tribal look about him. Azaka was
brought up in the Haitian tradition of Voodoo and is an aspiring
Houngan himself. He has set out into the world to gain strength and
knowledge, bringing only his medicine bag and a crystal that his master
gave him. So far he has made it only to the other side of the island.
Azaka
is a Sorceror, so far he has not enough dice in Spellcasting to really
do anything, but his teacher’s crystal is actually a phylactery that
can revive him if he should fall (Second Chance).